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Showing content with the highest reputation on 08/30/19 in all areas

  1. At my local charity shop, so it's going in to my car!
    6 points
  2. Would just like to say a huge thank you to Stef (matrixnetuk) for the awesome gift of this Simpsons fruit machine video of it will follow soon
    2 points
  3. Crickey you have good charity shops,ours have jigsaw puzzels from the 70s ffs.Great find and a bargain.Looks that battery has just started to cause hassel like my crystal maze.Mick is the man for sure.Well done mate.keep us posted
    2 points
  4. Nice find. Its great when machines turn up like this. It's happened to me a few times 🤣😉
    2 points
  5. If you're giving machines away Stef then I'll take that shitty old NDUD that you don't really want!
    2 points
  6. Happy Days Ben, so happy it made it to you in one piece :-) :-) :-)
    2 points
  7. Nice one, hope they have a gaming license
    2 points
  8. Set on 20p 92%with the jackpot at £4.80p tokensthanks to the rom provider, ploggy for his tech help, old skooler , superbank ,for the pre release bashand to wizard for the amazing emulator jimbo bold font enclosed. unpublished layout is kept in case someone is doing a dx XPRESS4.80.zip
    1 point
  9. Next up is this old skool favourite of retro players up and down the country, Cloud 999. In the Zip file is two versions, a lamps blended and a lamps Un-blended version. I've added both if the blended version runs too slow on your pc then the un-blended one is quicker. On the Blended version you may notice a few lamps and the first reel "jump" slightly, this is cured in mfme v19 same goes for the speed due to the blended lamps it may run slower in v6.1 but again it's vastly improved when v19 is released. Now the Thanks Firstly to Kriss for the original 1280dx version used for the majority of lamping positions A Big thankyou to Line Up Chris via the Mecca for uploading Hi Quality photos of the reel symbols, its thanks to these guys who own the older or any machines for giving us the images/roms for these classic machines Finally to Richy1976 who has help greatly with the blended lamps around the cabinet edges form id'ing various lamps to adding the correct masks to them, and adding coin in/out effects. Shortcuts are as standard. So Finally Enjoy it like its the 90's and Happy Gaming!!! Cloud 999 Dx's.zip
    1 point
  10. Next up is the brother to Golden Ghost, Silver Ghost with the exact £3 roms within Thanks Goto Cashbox1 for the images given Richie100 for the Silver Ghost roms uploaded Alex74 for the classic layout used for the lamping positions (what little there is lol) Ploggy for the reel symbols used Richy1976 for adding coin effects etc Shortcuts are - Start = Spacebar Auto Start = A Nudges = 1,2,3 Nudge Up = N Coins in Are 10p = 0 20p Token = 9 50p = 8 20p = 7 Enjoy and Happy Gaming!!!! Silver Ghost £3(sys 80) Dx v2.zip
    1 point
  11. Bullion Bars Platinum 3 Player £25 DX (astra) DX Layout Best Played On MFME 6.1 Enjoy Friends 👇 Download Link Below 👇 Bullion Bars Platinum 3 Player £25 DX (astra).rar
    1 point
  12. Following on from Richy1976's excellent Hit the Six layout is another project machine in the form of Jokers Wild Thanks goto to Launton for images/reel symbols which was used in my original mini layout of this back in 2013, to members such as Ploggy, Tommy C, Captain Haddock for help with that layout Moving onto this bigger sized layout, to Richy1976 for adding the coin effects and final lamp numbering help Long Shot!! But if any one can help but we had a slight conflict with the lamp in the top letter "d" as it didn't seam to flash correctly so if anyone has this machine can they find the lamp number it uses. Shortcuts are as Standard Plays in Mfme 6.1+ Enjoy it all over Again and Happy Gaming!!!! Project's Jokers Wild £4 Dx Mfme6.1.zip
    1 point
  13. This was originally released as a mini 1024dx then i enlarged it for mfme5 but forgot to update the release thread, move onto today and barrie bluestreak has just got this machine and kindly got his roms dumped by louie bee for us to finally enjoy this layout without the feature cash numbers crashing the emulator Here's the original notes from the earlier release Here is a old classic, probably my oldest machine layout so far, It's pcp's nudgemoney a great little 2p'er!!!. I can see why spa loves this machine so much a excellent machine that sits alongside the great test pilot but in my option is miles better in playabilty, as spa states you can get the jackpot regularly by taking the 2nd feature "hi-lo money". I now remember this machine well as it was one of the first machines i played back in the 80's where i learnt to perfect the skillstop's and probably played it a lot due to it being cheap as a fiver on these would last all afternoon down by the seaside on a wet sunday lol. Back to the layout, thanks to spa for sending me the images and hopefully we'll see this in his large emulation machine in the near future!! Its been an absolute pleasure recreating this, brought back great memories. At times i thought it's just to hard to make anything from the images but with a little push and from some more images found from the mecca, here it is!! Also thanks to spa for his classic layout used as a base! the text isn't as accurate as the original machine text but is the correct fontage, also the picky ones here will probably notice the double 2p's are different than the actual machine, due to me putting them the wrong way around.. oooppppss lol. thanks goto player for originally dumping the roms. Nudge Money £2 Dx Mfme6.1+.zip
    1 point
  14. I FOUND THIS GUIDE ONLINE FOR THOSE WANTING TO CALIBRATE / SET THERE OWN COIN MECHS OF THIS TYPE KNOWN AS S1 MECHS FOUND IN ELECTRICAL MECHANICAL FRUIT MACHINES AND COIN OPERATED RIDES AND WASHING MACHINES ETC https://www.coinmech.com/images_products/images_supporting/1997.pdf Maybe it could be made a sticky thread .... hope its of use to someone now or in the future
    1 point
  15. I used to have 2 pachislo machines. There should be a volume control on the inside back of the door.
    1 point
  16. Here is a different variant on the standard £4 cash explosion, this is the rarer £4.80 rom which i sourced from here The layout it'self is mainly Pook's original work from his £4 version of this, the only parts i changed were the cash ladder and prize decals which i again sourced from here too. shortcuts are the same as the £4 one Thanks again pook and to the rom uploaders etc, Enjoy and Happy Gaming!!! Again Big Thanks goto Pook for the original £4 layout this is based on!!! now to find the ultra-rare cash counter/ cash connect £4.80 roms?? thanks to jonno and john bruce for the roms Cash Explosion 20p£4.80 1280 DX.zip
    1 point
  17. Seller wouldn't do it she insisted on collection
    1 point
  18. I remember you saying you were letting ben have it.Nice one steff,and no doubt he is over the moon with it.Mind you,nice machine
    1 point
  19. I think you got really jammy with the battery there mate! Great find
    1 point
  20. Nice find! It is a good machine. have played it on 5p 4pound and it plays a nice game.
    1 point
  21. It's been a while since I did a release due to ill health and struggling to log into this site after the upgrade about 6 months ago. As I don't have the email address I signed up to the Mecca with I have had to re register, I've done my old username with a full stop on the end. Here is a re release of the Bouncer Classic I did quite a few years back. Thanks to Wizard it now has the sounds such a big part of these system 80 machines. I would like to thank Ploggy for setting up the original sytem 80 blank layout used. Also thank you to Simon(Nudge Shuffle ) for taking time out to photograph the correct reel symbols and fonts which are used on this update. Thanks also to Pete W and Red Rose Leisure for the roms. This update also features the payout sounds and does the token payout sounds. For me this and it's clones were my favourite machines of all time. I felt it was quite forward thinking for it's time and it plays a simple but addictive game. The thrill when it feature holds after nudges and adds loads more, also the thrill when you hold the middle melon on the Bouncer feature thinking will the 3rd one stop first! Super machine. Hope you enjoy Alex jpmbouncer.rar
    1 point
  22. 1 point
  23. Well. this granny/grandad loved playing them. 😄
    1 point
  24. Set on 20p 92%with the jackpot at £4.80p cashthanks to the rom provider, ploggy for his tech help, old skooler , superbank ,for the pre release bashand to wizard for the amazing emulator Starstruck 4.80 all cash.zip
    1 point
  25. Wondered if Frank reconized these machines? Exported I think
    1 point
  26. Ah, the memories. Thanks.
    1 point
  27. Thanks for these. Something to play with this weekend.
    1 point
  28. Thank you. I don't believe I ever played this in the wild. Too expensive for me at the time. Ha ha!
    1 point
  29. Yes that battery needs to be off that board asap.. befor it gets any worse !!
    1 point
  30. 1 point
  31. UNLIKE US PEOPLE THEY CAN GET AWAY WITH NOT HAVEING A GAMES COMMISSION LICENSE ... BUT £50 WELL WORTH IT GOOD FIND👍
    1 point
  32. The only version done is the Dutch version like Barcrest Junky has shown above. The UK version, which I assume is the one originally shown, hasn't been done. Got a picture of the UK version. Came from riche100 originally.
    1 point
  33. Another heap of PCP shite for the collection Steve! 😉
    1 point
  34. This was made from an original eBay image so deffo the correct cab, maybe I squished it a bit though Original image here, although it appears I've missed the froth from the pools bottle
    1 point
  35. £10 version available here- Bfm's Make A Million £10 Dx.zip
    1 point
  36. Don't know if you've put this on the backburner, or not, but I've found a decent picture of this if you want it. Got the picture off EBAY. Should help out a bit if you ever get back to it.
    1 point
  37. Dutch export, Here is one of the machines from 1980 Rich..
    1 point
  38. Hi chaps Got myself my third electro machine last night. This one is called Pub Climber and is a conversion of Bell Fruit Ten Up on 10p play £2 jackpot. It's currently on all cash payout using the current. steel 10p's,but I am hoping to convert it back to old 10s and tokens,and to link up the studs to enhance the game play. I have done a video here for those who haven't seen this before. Hope you enjoy watching it. Cheers👍👍👍 Chris217
    1 point
  39. Nothing on the glass or in the machine. Looking at the symbols suggest its MDM if you compare them to MDM Nudge Count Up.
    1 point
  40. Jackpot at last on Pub Climber
    1 point
  41. Removing credit counters for single coin credit on electro's was simply to avoid tube starvation. With the credit counter that could hold a vast amount of credit and the later introduction of the 50p coin for change, if the machine went into a high sequence of payouts there would be the chance of very little amounts of coins going back into the tubes to refill so run empty, Most electro AWPs especially only held £14 in 10p coins. Adding strimming which became a serious problem on the S1 mechs so a credit counter would assist many a scammer. Pub landlords in the 70s were culprits for not helping tube starvation by using the 50p mech for change, the 50p for 1 credit and 40p change was brought in to help deter them. Although good for holding multiple credits, credit counters did have a drawback of regularly sticking either preventing the correct credits being added or the subtract solenoid jamming, even return spring breaking would prevent the count down of credits resulting in free plays. If you wanted to make an electro with single coin entry machine into multiple without adding electronic circuits you would virtually have to either add a relay and timer switch for each credit or a rotary stepper unit.
    1 point
  42. Yes there is a white cabinet version and a penny spinner was around about the same time
    1 point
  43. If you want to take hi res photos of your say no more, including reel symbols etc I'm sure one of us dxers will create a brand new dx layout for it pleaseMaybe a rom dump of the £6 version too if you can afaik we've only got the £4.80 set
    1 point
  44. We never thought we would see this beauty from Jpm emulated but here we go. One of the nicest feelings when roms to a classic machine we never thought would be emulated turn up. Thank you so much Riche 100 who achieved mission impossible by discovering a Silver Ghost and then kindly provided the roms. Very grateful to you. Thanks to Wizard for sorting all the 7segs, meters and some coin input tweaks on the Silverreels classic I did, which was used as a base for this release. Wonderful machine by jpm. I very much remember branches of Nobles having rows of 4 or 5 of these and them all being played. Attractive glass design with the need for few bulbs, great gameplay, and good sounds going up a pitch fore each win obtained up the scale. So simple but so clever. I always thought these were an original base machine but they were in fact a rebuild on Supa Steppas and Bar 7. That feeling when two bars come on the first twp reels and that third one comes. Sometimes you could get a right run of 50p wins on. I remember as a kid when down to my last 20p or something, normally played 2p ers but I would put last bit into a Silver Ghost praying for a win then if I got 50p or more! would go back to Win A Gain or something similar and play for ages. This does like to drop 3 x 7's in from time to time aswell. Whoever wrote this game should be extremely proud of themselves. A simple machine, very entertaining, decent wins for player, and decent profits for the operator. Hope you enjoy Alex Silver Ghost (sys 80).rar
    1 point
  45. http://www.desertislandfruits.com/forum/index.php?/topic/115-a-moment-in-time/
    1 point
  46. so to continue, thats the jist of some of them, theres lots more: Bellfruit Games: Probably *the* origional and best modern machine creator out there, if you take modern meaning the early 70s on. They dominated the electro market in the 70s and 80s, there wasnt an arcade anywhere that didnt embrace the bellfruit machine, but they made some pretty good electronic platforms too.... Black box revision one- Two board sandwich in a metal case, tended to heat up a lot, Could develop some strange and frustrating faults. But a compact little computer, used the standard electromechanical reel system with triacs controlling the stop solenoids. Brought us some of the best known classics like firecracker, upstairs downstairs etc. Black box revision two- Same two board system with an NVRAM card added. Used stepper motors instead of electro reels. Nice machines on this platform, usually in that BFM small cab (two step etc). The internals of these cabs were quite daunting for ops of the day, let alone us collectors! System 83- stroke of genius by BFM, brought us some of the most entertaining games of the day. Good robust tech, and indestructable cabinets! System 85- actually came out in 1984. I know this because I have a system85 machine in a system 83 cab with an 84 date on the inspection sticker. Nice reliable tech it was, straightforward PCB layout, easily repaired then and now. Unlike JPMs etc it used a MC6800 CPU which was common on several diffrent techs of the day so it was easy for arcade ops to repair these. Probably my favourite BFM tech of all of them. System 88/89 (later named scorpion1) This was BFM growing up I think. Games were more advanced, sampled sound made an appearance. Scorpion platform was again very straightforward, but I think they had one or two flaws in the design. Rattly reel motors for one, and why was there airvents cut underneath the lamp resistors? You would think they would have rated the parts accordingly. Nevertheless, scorpion machines wiped the floor with the rolltop MPU4s at the time. Scorpion 2 - came out 1991/92 I think , someone will correct me. BFM made some drastic design changes to the scorpion platform and utilised FPGA chip technology to give their system some decent security, and to simplify some of the PCB design. Ive yet to figure out what this security actually is, I think it was just a case of scrambling the ROM address and data lines or something. Scorpion 4 (scorpion3 I dunno, mabye in house revision) - One of the most bloddy unreliable power supplies in existance came with this platform. Which is a pity becuase the PCB design is straightforward, SIMPLER than scorpion 2 believe it or not, and yet still easy for the hobbyist to repair. Its that damn switching PSU that lets it down, theres scorp4s switched off all over the country that are perfectly good MPU wise but have broken PSUs. I know one arcade alone with 8 machines having this issue. You can also get reel failures through the reel power rails drifting out of range, burning up the reel transistors. Six reel scorp4s are prone to this in particular. scorp 5- too new for me to bang on about!
    1 point
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