Leaderboard
-
[[Template core/front/popular/memberRow is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]
[[Template core/front/popular/memberRow is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]
[[Template core/front/popular/memberRow is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]
[[Template core/front/popular/memberRow is throwing an error. This theme may be out of date. Run the support tool in the AdminCP to restore the default theme.]]
Popular Content
Showing content with the highest reputation on 04/02/20 in all areas
-
Updated again thanks to A:E for adding reel masks when i did sevens n melons so added them to this layout play this version in MFME V19.8 and above Project's Jokers Wild Mfme v19.zip2 points
-
If everyone is fed up of watching Corona virus news on the telly.... Here's something to take your mind off it ...well,for 14mins anyway lol😄 Stay safe and corona free my friends2 points
-
Maygay - Club Bank Buster Tech: M1AB Yep, it's another clubber ts time it's Maygay's turn with this lapper trail game. Collect the usual things - features, nudges etc and also crack the safe code or hi-lo gamble high enough to access the smaller cash board. Unfortunately there is no sound rom for this layout hence it's mute. Keyboard shortcuts in the notes part of the emulator. Thanks to Wizard for the emulator The rom and image providers. Please use MFME V19.8 or later to play. Club Bank Buster.zip1 point
-
Following on from Richy1976's excellent Hit the Six layout is another project machine in the form of Jokers Wild Thanks goto to Launton for images/reel symbols which was used in my original mini layout of this back in 2013, to members such as Ploggy, Tommy C, Captain Haddock for help with that layout Moving onto this bigger sized layout, to Richy1976 for adding the coin effects and final lamp numbering help Long Shot!! But if any one can help but we had a slight conflict with the lamp in the top letter "d" as it didn't seam to flash correctly so if anyone has this machine can they find the lamp number it uses. Shortcuts are as Standard Plays in Mfme 6.1+ Enjoy it all over Again and Happy Gaming!!!! Project's Jokers Wild £4 Dx Mfme6.1.zip1 point
-
Hi all Hope you're all good and keeping well in this surreal time at the moment! I'm probably asking a dopey question, Nick on the mecca has given me brilliant advice on updating my JPMs with a Schaffner power filters which have been fitted. It's made me ask the question has anyone done this to other power supplys on old machines (or if its needed) such as Barcrests MPU2, 3 and 4? Or any other machines? Cheers all Rob1 point
-
You can get the lamp order from the test mode on the real machine. Just open the backdoor, press the 'Test' button then go to test number three. You should then be able to use the buttons to cycle through all the lamps the machine uses. It shows the number associated with the lamp on the credit display. 00,01,02,03,04,05,06,07,08,09,0A,0B, etc.1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
1 point
-
No I haven’t revisited this for a few days, I have been painting the outside of the house! And that is taking up my time! Unfortunately. I will be back on it and will report back definitely! There are a lot of good suggestions to try 👍1 point
-
Did you manage to sort this Mike.? Always good news when another mpu3 machine is resurrected1 point
-
It's times like this we need Frank Bird to make a comeback....1 point
-
Cheers I can see it now, still bastard confused lol it appears the lamps going downwards and flickers left to right also the base glass it flashing which atm I’ve not got that yet on the dx? Deffo need lamp numbers lol1 point
-
1 point
-
It's not just the red and green leads. I'd unplug all the small green leads on the reel driver board too. Spray contact cleaner into the end of each lead. And at each end for the red and Green big leads. the opto lights should light up when spinning. If one stays on,that where the problem is! This fault is usually only a bad contact. The reel opto lights should remain off when stationary. If you move a reel by hand then it will flicker on. That will tell you that one works ok. I have to do this with all my mpu3s every few months. They run pretty sweet now. Maybe a run over those pins with a fibre pencil may also rectify this. Hope you sort it Mike.1 point