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Showing content with the highest reputation on 09/01/21 in all areas

  1. That's right, if this ROM is burnt and installed in a real Andy's Full House it would no longer need the Chr chip installed If there were a Chr chip left in there, it wouldn't cause problems, as the patched ROM now never gets to interact with it.
    5 points
  2. Looks like it on this video
    4 points
  3. Still a fair bit of work to do on all this, but here's a demo of doing a patch. MFME won't be needed (for real machine users who don't use emulators), as that dropdown list will grow as I build something to scrape in the 8x 'magic' numbers per game (used for the lamp mapping). So they select their MPU4 ROM file, select the name of the game from the list, then click 'Patch' button. I use MFME here to show what's going on with the Rom it is using, and then to show the patched ROM working with a completely zero'd Chr chip (same as when machine has no chip installed) at the end
    3 points
  4. lol I changed it to CPR already, and made a logo/icon of a chip with a heartbeat! Bonus video of another Barcrest MPU4 running without a Chr chip, with all lamps correct
    3 points
  5. I guess it can bring a machine back from the dead if you don't have a working Chr chip I'll probably change it to that, 'crap' is a bit of a weird name... cheers for the suggestion!
    2 points
  6. Ok so ive up loaded the video to youtube now but the quality is not as good as the one on my phone not sure what I’m doing wrong ? Any way it’s not finished yet I’m still testing and got a couple of bits to sort but I thought I would do a quick 50 credit testing video and this is what happened I never caught it in this mood in the wild 😁
    2 points
  7. i hear version one roms, are the ones with somekind of trick in them ? god knows can someone dump them and see if they have whatever trick or machine issue that was written out in later versions ? thanks though mr p and tony amot be some folks with piss on there chips now i think lol
    2 points
  8. Hi John no I did get a set of glasses from Paul Gee that had been in an arcade backroom for years as I remember. God I do love this machine. I have never seen one come up for sale such a shame.
    2 points
  9. Hi guys n girls ive hopefully managed to get my hands on a rare rom set for super line up after quite a long search for them anyway massive thanks to Mr p as he promised, he delivered the goods, only for me then to open my rom card up to discover I may have already had a set I believe the l on mine is low percentage. Anyway here's both sets hope there useful cheers Tony. line up.zip
    1 point
  10. MPS2 version of a seminal machine set to a £4 jackpot. I think I might actually prefer playing this version although I find it eqaully stressful. Made by Coral Haze Supplies, Licenced by from Bellfruit & rom written by Cotswold Micro Systems. Thanks to @hitthesix for his classic, @evo1 for testing & @Wizard for MFME. ****************************************** Super Nudge Gambler DX ****************************************** Released - 31st August 2021 Author - Dave Pook Manufacturer - BFM/CHS/CMS Stake - 10p Jackpot - £4 ****************************************** Shortcuts... 0 - Enter £1 9 - Enter 10p 1 - Hold/Nudge 1 2 - Hold/Nudge 2 3 - Hold/Nudge 3 4 - Hold 4 R - Respin Space - Start ****************************************** Thanks to... hitthesix - Classic evo1 - Testing Wizard - MFME ******************************************
    1 point
  11. This is absolutely tremendous work 😀 And that very same patched Andy's Full House ROM can be burned as normal and will run in a real machine which has no CHR chip in the program card? Between you and Andrew you've done some groundbreaking work here. I am truly impressed!
    1 point
  12. 🤩Awesome🤩 (no react for that so creating my own) That is brilliant work John, fantastic stuff and many will be pleased to watch this vid.
    1 point
  13. Civil Procedure Rules lol My idea wouldn't of looked right and this is more tidy, all I'll say is love the C.R.A.P
    1 point
  14. Yes,I did it many times,eventually emptying the tokens lol. That's when we used to hold the 9s all the time😊
    1 point
  15. I’m sure if could be done over and over again. J
    1 point
  16. Could we get some good shots of those glasses please @alex74. so a Dx can get sorted, got something in the pipeline for this.
    1 point
  17. Crapping is good in both senses but get your point. What about CHRAP? Sounds like trap, trapped the solution. Probably clutching at straws with a pants idea.
    1 point
  18. Doh I should of listened lol
    1 point
  19. In the comments for that video he says it has a £3 glass but pays £2 for bars and bells.
    1 point
  20. How about 'Chr-free Programmer for Roms' (C.P.R.), seems appropriate.
    1 point
  21. 1 point
  22. Superb Clo06 you have done this machine proud. Superb looking classic as usual, you can see the time you have taken on it. Thanks so much for releasing this system 80 game. A pleasure to see this emulated thanks so much.
    1 point
  23. Looks great Clo06 another nice rare beauty. Many thanks for the release. Lovely to see this emulated
    1 point
  24. I doth my cap to you sir.
    1 point
  25. (my emphasis with the bold) ^^ It's a good point, I do have maybe ~150 of this data linked to MAME rom names - I could traverse the sets for all linked ROMs, build up the start of a CRC database. Then when someone put's in a ROM that is recognised it could populate those lamp values. Along with potentially a drop-down, with names of the base machines known, so if you're lucky, it'll already be in the dropdown list. As mentioned on my post above though, I am previously committed to Arcade Sim project, so I'll not have the time to add in all the nice features that could be added, until later down the line as I work on this here and there. But once I get it in a state to be open-sourced, I'll upload to github, so any programmers on here could join in the efforts of adding new features, ROM lookup data etc (so people don't need to check in MFME when patching a ROM).
    1 point
  26. Here's a quick vid of Andy Capp running (with no characteriser, but all lamps etc working correctly), in an 'almost' auto-patch. You have to currently provide the 8x values from MFME to the patcher for the lamp mapping, and I think there probably will be another option or two required: I may choose a less juvenile name for the program I won't be going crazy on this project, as I do have to get back to working on Arcade Simulator project as my main focus for my free hobby time when I get to do FME dev. So I'll probably chuck it all on github at some point, so others can continue to develop it for more compatibility with other Roms etc.
    1 point
  27. Well there's also another project going on over at DIF by user andrew96, where he's working on making replacement chr chips - so don't throw those old machines away! I am on another project, but I'd decided to knock up a quick initial version of this, that'll be super basic: - initially just MPU4 Barcrests - you'll need to find the 'MFME Layout', and look up the 8 numbers to manually type them into the patching program I'll get it vaguely working and sling it on Github so other programmers can take it further - as I'd imagine this could be expanded to cover MPU3, Bwb etc, though I'll be needing to get back to working on Arcade Simulator in my spare time (which is never enough!). WIP interface, having a bash at this today:
    1 point
  28. Hi Zippy sadly the bottom glass is terribly peeled and unsuitable for emulation I have done a lot of work in an art package to get it more or less suitable as I was working on a stitched together DX of this machine. The top glass is cracked artwork but is much better. My progress has haulted at the moment so if you want to do this machine feel free. If you still want the photos let me know and I will take some and post them for you. It might be worth you asking Paulgee if he would be willing to do some photos of his set of glasses for this machine as they are in better condition than mine.
    0 points
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