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Showing content with the highest reputation on 03/30/22 in all areas

  1. It's been DX by Pook, if it's the one I thinking of. J
    1 point
  2. I worked at Barcrest for many years programming mainly SWP’s, early ones - but the best, Crystal Maze - also AWP and Club machines, which I didn’t enjoy, too much risk paying out such a high jackpot. Lotta Luck was an interesting game, it was pretty much designed on the back of a fag packet and was just left to crack on with it, quite a lot of freedom! After that, I formed Extreme Gaming, then Cool. I agree with the original poster, the work that has been done to emulate all the old platforms, I’m just blown away with it all. I’ve pretty much worked on all of them, MPU4, MPU5, MPU6, S4, S5, S6, Epoch, Eclipse and Barcrest MPU4 video. I enjoyed the early days of Barcrest, at great small team with so much room for creativity. The best bit was spending two days colouring in a card board template that overlayed a jig we used to develop games, so we could see which bulbs were part of what section. Stay well, stay safe.
    1 point
  3. Well, here it is. A 1600 DX for this excellent early Impact machine called Casino Crazy. This has got one of the best sound packages on any fruit machine...ever, plus it plays a blinding game as well. What more could you ask for. This is best played on MFME3.2 Especially if you can't get to the full resolution of 1600x1200. Massive thanks goes out to Guitar for everything. Pictures, reels, lamp coordinates, and for putting up with my nagging. And also thanks to £6 In Tokens, for the cabinet that was used from the Big Bucks flier he had. Shortcuts for this are: Cancel - ` Hold 1 - 1 Hold 2/HI - 2 Hold 3/LO - 3 Collect - C Exchange - E Start - Space Nudges - N Feature Games - F Crazy Spins - S Cash Cash - M £1 Insert - 0 The layout is attached to the thread. Enjoy! Casino Crazy 1600 DX.zip
    1 point
  4. Here's another classic MPS machine I've been working on called Supershot. Pretty much the same as Lootshoot, except there is no Super Hold feature, and the reel stop feature is slightly different. Again, it's a 1600 DX, so is best played at that resolution. Or, you can use MFME3.2's "Rescale" option for lower resolutions. Happy ram/gam files have been included, so it will be very easy to win on from the off! Massive thanks to Stu03 for the flier scan which was used to make this DX, and also Pete for the classic. Shortcuts for this, are: Nudge Up - N Hold/Nudge 1 - 1 Hold/Nudge 2 - 2 Hold/Nudge 3 - 3 Feature Stop - F Gamble - G Start/Take It - Space Nudge Matic - A Cancel - ` £1 Insert - 0 20p Token Insert - 9 The layout has been attached to the thread. Have fun! Supershot 1600 DX.zip
    1 point
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