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Showing content with the highest reputation on 08/04/23 in all areas

  1. Will you be tempted to take a bite for the Apple, but be careful not to get bit by the serpent snake!!! Its Club Temptation by Bfm Thanks goto @Reg - for his previous dx used for lamping/reel band references etc @infection - images of which i think he got from @martinb via here (hope i've done it proud, any more stuff most welcome) @fruitsnappa - configuration help with the stake/prize refill checkboxs etc. Orange symbol cut from youtube screenshot so not perfect but looks like the original The layouts, there's three in one file all set to 84%, you can change the percentage via dips 678 on bank 2 (all labelled) from 72-90% £250/30p - using the roms supplied via reg's dx £500/30p - roms no- 95403257/8 And the mighty £1000jp on 30p - roms no- 95402257/8, so probably earlier set than the £500?? the 500/1000 started from factory ram reset so will probably take a age to jackpot, so happy rams most welcome. Shortcuts written within the notes on all three Enjoy and Happy Gaming!!! Club Temptation Dx's.zip
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  2. Hi all I've been slowly chipping away at an opensource tool for patching sound ROMs. I've made a test romset for Empire Haunted House, where the feature board music has been replaced with a longer loop of the instrumental version of the official Ghostbusters theme. It's not there yet, the sound sample is still a little 'noisy' and also too loud, but if anyone has one of these machines and wants to give it a shot, here are the test sound ROMs: (Deleted, please use the 3x ROMs in the next post further down the page, they are better quality sound, and a longer test sample) It works in the MFME emulator, but I've no idea if it'll work in the real machine, it would need the ROMs burning onto 3x 512KB chips, and installing - I'm guessing the machine has the standard MPU4 board with 4x sound ROM sockets. No worries if not, just if anyone's curious who has the machine and a burner and some spare chips, it'll be cool to know if this 'just works' on real machines Here's a demo of it running on the emulator:
    1 point
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