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Showing content with the highest reputation on 10/30/23 in all areas

  1. Is there a checksum bypass built in to MFME 5.1? I had a play around with the rom tonight and found that I could make changes to routines and the game still ran in the emulator. Is it possible that this machine didn’t have a checksum routine? I managed to turn off the sound on the roulette gamble, I also found how to slow down the speed of the gamble routine at selection between the stakes. A bit trial and error to watch the code and to stop it after a gamble. Then to look at the assembler commands in that area. Interesting exercise to try to understand what’s going on.
    1 point
  2. Should be ed .the gamble block is still on this set
    1 point
  3. Here are the earlier special series roms which give 1 credit and 4x10p for 50p .
    1 point
  4. Regarding the Special Circle ROMs, do you happen to know what revision? Have SPLC4 ROMs here and wondered if they're an earlier program that, like Lucky Strike, may have a more unlimited gamble feature.
    1 point
  5. Come on fellas this is a great little project and any help you can give ed will im sure be very appreciated by him .
    1 point
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