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Back to the old-school with this one. A fantastic old JPM lo-tech machine called Hi Ho Silver. Set to the classic £4.80/20p. On the system 5 tech. I remember playing this all the time when I was younger, and playing it again on the emulator brings it all back. A great suck, and streak machine that JPM liked to do back then. Expect a good four, or five repeats on the jackpot when the time is right. Unfortunately there is a slight issue on this when you get the jackpot on the Red/Blue Sevens. There's a bit of slowdown, mainly because all the lamps that flash during the jackpot sequence are 'Blended'; which has a big effect on the speed. The issue only happens when you scale the layout, down, on smaller monitors. If you play it at full size, there's no slowdowns. Another oddity is the lamps on the buttons. They sometimes light, erratically, and I'm not sure why. It might be hold-hints, or an emulator issue. All the credit in the World must go to Paulgee. If it wasn't for him, and Jonno, this machine might never have got emulated. Not only did Paulgee send me the new rom dumps (that Jonno kindly dumped for him) from Paul's own machine, he also sent me reel images/order, and a video of the lamp sequence which helped my an huge amount in getting it completed. High-fives all around! Use MFME6.1 to play. Full list of credits are: Jonno: Dumping roms. Paulgee: Offering roms to be dumped from his own machine, plus reel images/order and lamp sequence video. SPA: Flier that was used. Shortcuts are: Hold/Nudge 1 - 1 Hold/Nudge 2 - 2 Hold/Nudge 3 - 3 Hold/Nudge 4 - 4 Cancel/Take - ` or T Start - Space 20p Token - 9 £1 Insert - 0 Enjoy this great JPM once again! Hi Ho Silver DX.zip
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Okay, so I got a Turbo Joker (dutch version). The problem is, some lights will not go on, I replaced the lights and measured the Volts and I do get Volts (10, 11V). Because this is a multiplexed system which I do not know much about I would appreciate it if someone can explain to me what this multiplexed light system do. The game runs perfect, but there's just some lights that won't lid up. These won't light up: - One from the Bulb score (big score screen). - Several ones in the bottom Glass and some in the Top Glass. The pay out button is the same as the Start / gamble button? Because if I put it in maintenance mode (open the door) I must press the pay out button and it SHOULD go in the test environment, but instead it runs like the gamble button which will spin the reels of course and if I keep the pay out button pressed it goes in the test environment after the reels are spinned (1 gameplay). If anybody of you can provide me with a schematic of the System 5 mainboard and other technical stuff I might be able to solve this problem, because the bulb in the top glass is controlled by a TIPP116 transistor which gets random voltages if random lights go on while the max base voltage is 5V. That confuses me a lot. I'm from Holland, so my English won't be that correct. I hope somebody can help me with this. I did find the technical manual of the system 5 on the net, but there's not a wiring diagram in it of the PCB itself, only the coin PCB's. Again, if anybody can help me with this I would really appreciate it! I spent almost 2 months looking for any technical data and the only thing I found was the manual. There is just not much around from this PCB on the web. Or I used the wrong search engines. Hope anybody can help me with this problem. The machine works 100%, just the Pay Out button and some lights are the problem. I want to make it original again with all lights, systems, coins working. Thank you in advance! Wcool93